If the driver is already installed on your system, updating (overwrite-installing) may fix various issues, add new functions, or just upgrade to the available version. I own it.The package provides the installation files for NVIDIA GeForce 9300M GS (Graphics Adapter WDDM1.1, WDDM1.2, WDDM1.3) Graphics Driver version 9. Just like Ford can't tell me I cannot modify the engine my car.
My gmaing cards runs Solidworks very well.I'm just missing Realview.which, as others report.hacking the driver to make it think its a quadro makes it run like a quadro.because its the same card.Īnd don't tell me its piracy.if I want to write drivers for any of "MY" computer hardware.I have the right to do so.
You mean to tell me that the $1300 price difference is software related? How can that be when a low end Quadro is $200.yet the high end is around $2000+.Ī richer feature set?.what?.its the same doesn't offer anything more.except that they use the software driver to turn off stuff on the gaming card. The money from video cards comes from designing and developing the hardware.
Sorry dude.you aren't paying for software drivers.nVidia is not throwing a hugh amount of $$$ into devloping drivers. RE: NVIDIA GeForce 8800 J-C (Mechanical) 23 Mar 07 10:38 You do not have to place much value on your time before it makes sense to bight the bullet and use a certified card, even though it costs more or the performance specs are less. When you have problems with crashes or most anything else, one of the first things your VAR, or the people on this forum will ask is “What card are you using and which version of the driver?” If you answer is not a certified combination, you will generally be told that it is likely a problem with the display drivers, and to switch to a certified solution. In my opinion, the true downside of using the unsupported cards is that they are just that, unsupported. In the end, gaming cards typically work for CAD, but with some quirks, which you may or may not be able to live with. More of the difference is in the drivers than in the hardware.
CAD cards are set up for multiple windows and put a premium on accuracy. Gaming cards are set up for a single window, enormous amounts of texture information and can trade accuracy for speed. Gaming cards and CAD cards are optimized for different purposes. It is debatable as to weather there is a good reason why the gamer cards won’t play well with SolidWorks or not. Pete RE: NVIDIA GeForce 8800 gwubs (Industrial) 22 Mar 07 15:46 Http: //feeds.fe edburner.c om/typepad /novedge/n ovedgeblog so we will see design software migrating to driving Direct3D over time - while still wanting to support OpenGL for their customers using Windows XP.Īs developers migrate to being able to drive Direct3D in a shader-based mode they will be more than happy with the graphics capabilities of Vista. Our early tests are indicating that using Direct3D that is 100% shader-based will provide significant performance benefits. While OpenGL will be well served on Vista as these issues settle out, it also appears clear that Direct3D is the future for Vista and beyond. Today, the OpenGL drivers on Vista-ready graphics cards are still quite immature. but our opinion is that the performance issues being reported are almost entirely related to the fact that the vast majority of design applications use OpenGL for graphics acceleration. We can really only speak to the graphics portion of that question, rather than memory usage, system resource allocation, etc. I think some of the early reports about CAD software problems on Vista are really a result of the natural lag in technology compatibility and not an accurate view of the Vista platform.
Do you consider VISTA a good platform for design software? TS3D HOOPS is fully compatible with the new Microsoft VISTA.